My Projects

Science Escape Games for GEEK in Beijing

International Tinkering Education Conference I’ve been fortunate to be involved in the fantastic GEEK play & games festival 3 times now. Once at Dreamland in Margate, last summer at the Singapore Science Centre in (you’ve guessed it) Singapore and I’ve just come back from GEEK in Beijing! This time we were part of the inaugural – International Tinkering Education Conference at the Soong Ching Ling Science & Culture Center for Young People.

EnTRUSTed – The Hospital Management Megagame

Note: For some time I’ve been meaning to write some notes up about how there all these different gaming communities. Each one is busy innovating in their own little world but not always fully aware of what is / has happened in the other communities. Some of these include: LARP, Megagames, BoardGames, UrbanGames, Alternative Reality Games, Corporate Games, Educational Games for Science, Escape Games, Immersive Theatre, Traditional Video Games etc. Clearly there are overlaps between some of these but with some many separate communities not all are in contact and fully understand what each other is doing. This was my first Megagame experience. I’ve been aware of them – but have never had the opportunity to play one (blame my little people). Fortunately, a good friend of mine Ben Green (along with Megagame designer Paul Howarth) developed a Hospital themed one and I was lucky enough to be invited along as an observer.

Ecsite 2017: Darwin’s Rabbits – Audio Game for Galleries

Wow – it’s just 2 weeks until Ecsite 2018 in Geneva. Ecsite is the largest science communication conference in Europe and is where the worlds Science Centre professionals gather to sharpen their critical mind, recharge their batteries and let off steam on the dance floor – their words not mine 🙂 I’ll be returning for my 3rd year to assist in the pre-conference workshop on Live Action Games on Tuesday 5th June and also to be part of a panel session on Escape Games where we’re going to have the entire audience playing and deconstructing games in 90 minutes. We must be crazy! I’ll also be generally helping out in the GameLab and sharing my game-making expertise on the topic of making real world games for museums and science centres. I’ll also bring along a portable Escape Game which you can come and play whenever you’ve a free moment.

Escape Games for Museums (part of #MuseumsAtNight)

A fantastic project to share real-world game making with students and museums in Warwickshire. You’ll have seen me (on here, twitter & at talks) ‘banging on’ about how successful Escape Room-inspired games would be in museums and here was an opportunity to create them in just a couple of days and then share with the public at MuseumsAtNight. If you want to get straight down to the making you can jump to my somewhat thorough tutorial on Escape Games in Museums.

*Holographic, Interactive Nun

Maker Monday Commission: Magdalene Laundries I’ve recently finished an artistic collaboration with multi-discipline Birmingham-based Live Artist Kate Spence. Kate is embarking on a new long-term direction of work connected with the Magdalene Asylums of the Catholic Church. Kate was able to begin this work thanks to being chosen as one of four recipients of the Maker Monday Commissioning Project (a fantastic achievement as it was highly competitive). As part of this commission we were able to focus on building one aspect of Kate’s big vision.

Make & Take – Create your own Audio Tour Experiences

I’m a big fan of predominantly audio experiences in real spaces. Staying connected with the real environment while augmenting it with audio can be powerful. Definitely preferable to being distracted by a mobile screen! You can see this in some of my recent projects: Farmer George’s Flock A Moment of Madness Take & Make is a current project (on behalf of West Midland Museum Development) and running until December 2016 working with 4 museums across the West Midlands. The museums are involved are Hereford, Leamington Spa, Nuneaton and Whitchurch. Fortunately for me these museums are at the far flung reaches of the West Midlands so I’m getting to explore our beautiful county some more 🙂

Farmer George’s Flock Game at The Great Pagoda

[While I’m on a blog posting roll – here’s some details of another project that I’ve been collaborating on – again with interactive theatre makers ‘The Other Way Works’] The idea: Cuddly Sheep as the Game Controller We were fortunate to win a competition earlier in the year to develop a ‘playful experience’ to bring ‘The Great Pagoda’ to life. The competition website is still up if you want to take a look at what we had to work with.

A Moment of Madness (real-world game)

Agent in a Box – spy thriller game / theatre experience Some time ago I was collaborating on an exciting real-world game ‘Agent in a Box’ with interactive theatre company ‘The Other Way Works’. The observant among you may have already found (one of the very few) blog posts I wrote about this very project. Back then we made a simple 10 minute prototype that illustrated the core concepts and allowed us to test this original idea with players.

Broadening Digital Horizons – Overview & Workshops

I was very fortunate to be selected by West Midlands Museum Development to work with and mentor museums across the West Midlands. This began by museums attending one of three different workshops and then applying to be one of the 10 museums to get further mentoring from me. The introductory workshops were broadly defined by 3 topics: Maximising use of free online tools, virtual reality and touchscreens Hardware e.g. ibeacons, NFC, Raspberry PI, audio tours Digital & Analogue Games Generally I build more high-end playful experiences for museums (sometimes leading and other times as the technical partner) so it was a great experience to work with a wider range of places – a bit closer to home. I say closer but even living in the centre of Birmingham – some of the West Midland museums are still 2 hours away!

Collaboratively exploring Birmingham’s Stratford Road

As with much of Birmingham, it’s famous Stratford Road has seen radical change over the past 80 years. Sampad’s Heritage Lottery Funded MyRoute Project remit was to investigate and archive this heritage. Using interviews with residents and examining the changing use of buildings it is hoped that these histories can be captured for others to learn from and enjoy. Groups gather around the touch table – sharing their own history of the Stratford Road. The MyRoute project included a smorgasbord of activities – from Taxi Tours to Restaurant experiences, and from Augmented Reality to the publishing of a book. I played a small contribution to the project by building the large interactive touch-table that allowed locals and visitors to explore the history of the area in a shared, fun way. I collaborated on the development with Caroline Beavon and the team from SubstraktCaroline took care of the beautiful visuals (and had a big hand in the historical data) and Substrakt developed the corresponding MyRoute website.